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2025-09-08 14:51:28 +08:00
#define Graph_And_Chart_PRO
using ChartAndGraph;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class pieLengthModifier : MonoBehaviour
{
static Dictionary<string, float> LengthDictionary = new Dictionary<string, float>();
static pieLengthModifier()
{
LengthDictionary["Category 1"] = 50f;
LengthDictionary["Category 2"] = 100f;
LengthDictionary["Category 3"] = 150f;
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
var pie = GetComponent<PieInfo>();
try
{
pie.pieObject.ItemLabel.Direction.Length = LengthDictionary[pie.Category];
}
catch(Exception)
{
}
}
}