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2025-09-08 14:51:28 +08:00
#define Graph_And_Chart_PRO
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEditor;
namespace ChartAndGraph
{
abstract class ItemLabelsBaseEditor : Editor
{
protected abstract string Name { get; }
protected abstract bool isSupported(AnyChart chart);
public override void OnInspectorGUI()
{
ItemLabelsBase labels = (ItemLabelsBase)target;
if (labels.gameObject == null)
return;
AnyChart chart = labels.gameObject.GetComponent<AnyChart>();
if (chart == null)
return;
if (isSupported(chart) == false)
{
EditorGUILayout.HelpBox(string.Format("Chart of type {0} does not support {1}", chart.GetType().Name,Name),MessageType.Warning);
return;
}
base.OnInspectorGUI();
}
}
}