23 lines
498 B
C#
23 lines
498 B
C#
|
|
using FSM;
|
|||
|
|
namespace DongWuYiXue.DaoNiaoShu
|
|||
|
|
{
|
|||
|
|
public class HuanQuanZhunBeiState : FsmState<FSMManager>
|
|||
|
|
{
|
|||
|
|
public override void OnStateEnter()
|
|||
|
|
{
|
|||
|
|
base.OnStateEnter();
|
|||
|
|
this.Log("<22><><EFBFBD>뻼Ȯ<C8AE><D7BC>״̬");
|
|||
|
|
|
|||
|
|
}
|
|||
|
|
public override void OnStateStay()
|
|||
|
|
{
|
|||
|
|
base.OnStateStay();
|
|||
|
|
}
|
|||
|
|
public override void OnStateExit()
|
|||
|
|
{
|
|||
|
|
base.OnStateExit();
|
|||
|
|
fsm.nextState = false;
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|