41 lines
1.2 KiB
C#
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using FSM;
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using ZXKFramework;
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namespace DongWuYiXue.DaoNiaoShu
{
public class TuMoLiDuoKaYinState : FsmState<FSMManager>
{
public override void OnStateEnter()
{
base.OnStateEnter();
this.Log("<22><><EFBFBD><EFBFBD>ͿĨ<CDBF><C4A8><EFBFBD><EFBFBD><E0BFA8>״̬");
fsm.ShowCamera("ͿĨ<CDBF><C4A8><EFBFBD><EFBFBD><E0BFA8>1_Camera");
fsm.ShowTip(0);
fsm.PlayBgm(0);
fsm.Light_EnableInteraction("<22><><EFBFBD><EFBFBD><E0BFA8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
fsm.InteractionDown("<22><><EFBFBD><EFBFBD><E0BFA8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", c =>
{
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if (fsm.main_gameModel.modeType == ModeType.ShiXun)
{
fsm.AddScore(3, 0);
}
fsm.Unlight_DisableInteraction("<22><><EFBFBD><EFBFBD><E0BFA8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
fsm.ShowCamera("ͿĨ<CDBF><C4A8><EFBFBD><EFBFBD><E0BFA8>2_Camera");
fsm.PlayClip("ͿĨ<CDBF><C4A8><EFBFBD><EFBFBD><E0BFA8>_TimeLine", () =>
{
fsm.nextState = true;
});
});
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}
public override void OnStateStay()
{
base.OnStateStay();
}
public override void OnStateExit()
{
base.OnStateExit();
fsm.Unlight_DisableInteraction("<22><><EFBFBD><EFBFBD><E0BFA8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
fsm.nextState = false;
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}
}
}