2025-03-11 15:30:07 +08:00

14 lines
313 B
C#

using UnityEditor.UIElements;
using System.Globalization;
namespace UnityEditor.ShaderGraph.Drawing
{
class FloatField : DoubleField
{
protected override string ValueToString(double v)
{
return ((float)v).ToString(CultureInfo.InvariantCulture.NumberFormat);
}
}
}