2025-03-11 15:30:07 +08:00

15 lines
350 B
C#

using UnityEngine.Rendering.Universal;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEditor.Rendering.Universal
{
[CanEditMultipleObjects]
[CustomEditor(typeof(UniversalAdditionalLightData))]
public class UniversalAdditionLightDataEditor : Editor
{
public override void OnInspectorGUI()
{
}
}
}