2025-03-11 15:30:07 +08:00

13 lines
305 B
C#

using UnityEngine;
namespace Cinemachine
{
/// <summary>
/// Internal container for CinemachineComponentBase. Does nothing but contain.
/// </summary>
[AddComponentMenu("")] // Don't display in add component menu
public sealed class CinemachinePipeline : MonoBehaviour
{
}
}