2025-03-11 15:30:07 +08:00

14 lines
295 B
C#

using NUnit.Framework;
namespace UnityEngine.U2D
{
internal class PixelPerfectCameraEditorTests
{
[Test]
public void PlaceHolderTest()
{
Assert.Pass("This is a placeholder to ensure we have at least one editor test.");
}
}
}