2025-03-11 15:30:07 +08:00

34 lines
1.0 KiB
C#

// ***********************************************************************
// Copyright (c) 2017 Unity Technologies. All rights reserved.
//
// Licensed under the ##LICENSENAME##.
// See LICENSE.md file in the project root for full license information.
// ***********************************************************************
using NUnit.Framework;
using Autodesk.Fbx;
namespace Autodesk.Fbx.UnitTests
{
internal class FbxObjectTest : Base<FbxObject>
{
[Test]
public void TestUTF8()
{
// make sure japanese survives the round-trip.
string katakana = "片仮名";
FbxObject obj = FbxObject.Create(Manager, katakana);
Assert.AreEqual(katakana, obj.GetName());
}
[Test]
public void TestGetManager ()
{
using (FbxObject obj = FbxObject.Create (Manager, "")) {
FbxManager fbxManager2 = obj.GetFbxManager();
Assert.AreEqual(Manager, fbxManager2);
}
}
}
}