2025-03-11 15:30:07 +08:00

14 lines
571 B
C#

namespace UnityEditor.U2D.Animation
{
internal static class SpriteLibraryPropertyString
{
public static string overrideEntries = "m_OverrideEntries";
public static string fromMain = "m_FromMain";
public static string spriteOverride = "m_SpriteOverride";
public static string sprite = "m_Sprite";
public static string overrideEntryCount = "m_EntryOverrideCount";
public static string name = "m_Name";
public static string hash = "m_Hash";
public static string categoryList = "m_CategoryList";
}
}