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2025-03-11 15:30:07 +08:00
namespace Unity.VisualScripting
{
[Descriptor(typeof(ScriptMachine))]
public sealed class FlowMachineDescriptor : MachineDescriptor<ScriptMachine, MachineDescription>
{
public FlowMachineDescriptor(ScriptMachine target) : base(target) { }
}
}