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2025-03-11 15:30:07 +08:00
using UnityEngine.TestTools;
namespace UnityEditor.TestTools.TestRunner
{
internal class PrebuildSetupAttributeFinder : AttributeFinderBase<IPrebuildSetup, PrebuildSetupAttribute>
{
public PrebuildSetupAttributeFinder() : base((attribute) => attribute.TargetClass) {}
}
}