25 lines
693 B
C#
25 lines
693 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
namespace ZXKFramework
|
|
{
|
|
//Á¬Ðø³öÏÖµÄСÌáʾ
|
|
public class TipLit : MonoBehaviour
|
|
{
|
|
PoolObj pool = null;
|
|
public void Init()
|
|
{
|
|
GameObject loText = transform.FindFirst("ModelBase");
|
|
loText.GetOrAddComponent<TipTime>().Init();
|
|
loText.SetActive(false);
|
|
pool = new PoolObj(loText);
|
|
}
|
|
public void ShowTip(TipData data)
|
|
{
|
|
TipTime loTipTime = pool.GetObj().GetOrAddComponent<TipTime>();
|
|
loTipTime.Init();
|
|
loTipTime.ShowTip(data, null); ;
|
|
}
|
|
}
|
|
}
|