21 lines
831 B
C#
21 lines
831 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using System;
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namespace ZXKFramework
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{
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public interface ITipManager
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{
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public void Init(Transform transform);
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public void Show(TipData data);
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public void ShowTip(string data, float time = 2, bool isShowBg = true);
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public void ShowTipUP(string data, float time = 2, bool isShowBg = true);
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public void ShowTipDown(string data, float time = 2, bool isShowBg = true);
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public void ShowTipOneBtn(string data, Action btnEvent);
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public void ShowTipTwoBtn(string data, Action btnEvent, Action btn2Event);
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public void ShowLit(string data, float time = 3);
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public void AddTips(TipData tips);
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public void CloseAllTip();
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public void Update();
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}
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} |