29 lines
807 B
C#

using UnityEngine;
using UnityEngine.UI;
using ZXKFramework;
public class ProcessManagerTest : MonoBehaviour
{
ProcessManager processManager;
Text processText;
private void Awake()
{
processManager = GetComponentInChildren<ProcessManager>();
processText = transform.FindFirst<Text>("ProcessText");
}
private void Start()
{
processManager.Init();
}
public void SetProcess(string value)
{
processManager.SetProcess(value.Split('_')[0], value.Split('_')[1]);
processText.text = "µ±Ç°½ø¶È=" + processManager.GetProcess().ToString() + "%";
}
public void Clear()
{
processManager.Clear();
processText.text = "µ±Ç°½ø¶È=" + processManager.GetProcess().ToString() + "%";
}
}