34 lines
847 B
C#
34 lines
847 B
C#
using UnityEngine;
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using UnityEngine.UI;
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using ZXKFramework;
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public class TestNetManager : MonoBehaviour
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{
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Text showText;
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Button initBtn;
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Button sendBtn;
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NetManager netManager;
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public string json;
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private void Awake()
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{
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showText = transform.FindFirst<Text>("ShowText");
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netManager = transform.FindFirst<NetManager>("NetManager");
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initBtn = transform.FindFirst<Button>("InitBtn");
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sendBtn = transform.FindFirst<Button>("SendBtn");
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}
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private void Start()
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{
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initBtn.onClick.AddListener(()=> {
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netManager.Init();
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});
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sendBtn.onClick.AddListener(() =>
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{
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netManager.SendData(json);
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});
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}
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private void Update()
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{
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showText.text = netManager.GetTestData();
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}
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}
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