34 lines
847 B
C#

using UnityEngine;
using UnityEngine.UI;
using ZXKFramework;
public class TestNetManager : MonoBehaviour
{
Text showText;
Button initBtn;
Button sendBtn;
NetManager netManager;
public string json;
private void Awake()
{
showText = transform.FindFirst<Text>("ShowText");
netManager = transform.FindFirst<NetManager>("NetManager");
initBtn = transform.FindFirst<Button>("InitBtn");
sendBtn = transform.FindFirst<Button>("SendBtn");
}
private void Start()
{
initBtn.onClick.AddListener(()=> {
netManager.Init();
});
sendBtn.onClick.AddListener(() =>
{
netManager.SendData(json);
});
}
private void Update()
{
showText.text = netManager.GetTestData();
}
}