using System.Collections; using System.Collections.Generic; using UnityEngine; namespace ZXKFramework { //连续出现的小提示 public class TipLit : MonoBehaviour { PoolObj pool = null; public void Init() { GameObject loText = transform.FindFirst("ModelBase"); loText.GetOrAddComponent().Init(); loText.SetActive(false); pool = new PoolObj(loText); } public void ShowTip(TipData data) { TipTime loTipTime = pool.GetObj().GetOrAddComponent(); loTipTime.Init(); loTipTime.ShowTip(data, null); ; } } }