using System.Collections; using System.Collections.Generic; using UnityEngine; public class modou : MonoBehaviour { public GameObject orgin; public GameObject model_modou; public LineRenderer line; //public float middlePosHeight = 0; public Vector3 middlePosHeight =Vector3.zero; Vector3 middlePos; Vector3 middlePos_Orgin; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { line.SetPosition(0, orgin.transform.position); line.SetPosition(2, model_modou.transform.position); middlePos_Orgin = (orgin.transform.position + model_modou.transform.position) / 2; //middlePos = new Vector3(middlePos.x,orgin.transform.position.y+middlePosHeight,middlePos.z); middlePos = new Vector3(middlePos_Orgin.x+middlePosHeight.x, middlePos_Orgin.y + middlePosHeight.y, middlePos_Orgin.z+middlePosHeight.z); line.SetPosition(1,middlePos); } }