using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Video; public class VideoController : MonoBehaviour { public VideoPlayer videoPlayer; public bool ifPlay=false; private bool ifPlaying = false; /* * * */ private void Awake() { videoPlayer.url = Application.streamingAssetsPath + "/video_HNT.mp4"; } // Start is called before the first frame update void Start() { ifPlay = false; ifPlaying = false; } // Update is called once per frame void Update() { if (ifPlay&&!ifPlaying) { videoPlayer.Stop(); videoPlayer.Play(); ifPlaying = true; } if (ifPlaying&&!ifPlay) { videoPlayer.Stop(); videoPlayer.Play(); ifPlaying = false; } } }