24 lines
429 B
C#
24 lines
429 B
C#
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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using Object = UnityEngine.Object;
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namespace ZXKFramework
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{
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public class ResUrl : IRes
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{
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public void Load<T>(string assetName, Action<T> action) where T : Object
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{
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}
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public void UnLoadAll()
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{
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}
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}
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}
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