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2025-03-11 16:24:25 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using ZXKFramework;
public class TargetToScreenAni : MonoBehaviour
{
MoveObjManager move = new MoveObjManager();
void Start()
{
move.Init(transform, 1f, false);
move.Move(true);
}
}