28 lines
511 B
C#
28 lines
511 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace ZXKFramework
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{
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public class HideFlagsTools : MonoBehaviour
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{
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private void Awake()
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{
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TheHideFlags();
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}
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[ContextMenu("HideFlags")]
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public void ToHideFlags()
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{
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Awake();
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TheHideFlags();
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}
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void TheHideFlags()
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{
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gameObject.hideFlags = HideFlags.None;
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}
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}
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}
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