13 lines
456 B
C#
Raw Permalink Normal View History

2025-03-11 15:43:09 +08:00
using System;
namespace Unity.IL2CPP.CompilerServices
{
/// <summary>
/// This is used to indicate to IL2CPP that the static constructors should be executed eagerly at startup
/// rather than lazily at runtime.
/// </summary>
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, Inherited = false, AllowMultiple = false)]
internal class Il2CppEagerStaticClassConstructionAttribute : Attribute
{
}
}